![]() In the levels Lava Lagoon, Slime Climb, Clapper's Cavern, and Toxic Tower, the lava/slime effects flicker if the lava/slime has filled the entire screen. It's custom-coded, but uses the rain graphic from Donkey Kong Land 3. Rain effect added to the levels Topsail Trouble and Kreepy Krow to better match the SNES counterparts. Sound Test: Press Select at Klubba's Kiosk to play songs from Donkey Kong Land 2, Donkey Kong Land 3, and Conker's Pocket Tales (it ran on the same sound engine, so.) Press the Select Button on the world map. Kiddy Kong's graphics are faithfully ported from Donkey Kong Land 3. He will always be the first hit consumed. (Optional) New Kiddy Mode: Kiddy Kong will also appear in barrels, functioning as an extra hit in this optional easier mode. (Optional) Follower Kong: If you have an extra hit remaining, the Kong in reserve will follow you, like in the SNES games Donkey Kong Land 2: GameBoy Color Edition
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